Quick Answer / Summary: PS/2-to-USB moulded plugs work only with dual-protocol keyboards and mice; PS/2-only devices need active converters. DB9 serial (RS-232) to USB always requires a bridge-chip adapter that installs as a COM port. Gameport (DB15) devices have no reliable USB path. Identify the device’s protocol first, then buy passive or active accordingly.

Old cords meet new ports through a small family of adapters – and the family’s honest rule is silicon: some legacy devices convert with a cheap moulded plug, others need an active converter chip, and a few have no real path at all. Knowing which is which saves both money and disappointment.

PS/2 Keyboards and Mice: The Dual-Mode Question

Some keyboards and mice built in the transitional era speak both PS/2 and USB – their controllers detect which port they are plugged into, and a moulded PS/2-to-USB plug serves them perfectly. PS/2-only devices speak a different protocol, and no moulded plug can translate it: they need an active adapter with a chip, or replacement.

Testing the Dual-Mode Case

The moulded-plug route is a two-minute experiment: connect and see. A device that works through the moulded plug is dual-mode – keep the plug, label it with the device. A device that shows nothing is protocol-locked, and the next step is an active converter or acceptance that the device’s life was port-bound.

Active PS/2 Converters

Chip-equipped adapters translate PS/2’s protocol to USB HID properly, serving PS/2-only keyboards – including older models with features USB keyboards dropped, like full n-key rollover. Musicians and typists who prize specific old boards are the natural customers; the converters are inexpensive and permanent.

Serial Devices: Always Active, Always a COM Port

DB9 serial equipment – instruments, consoles, industrial controllers, legacy peripherals – speaks RS-232, which no passive plug can reinterpret. The USB-serial adapter with a bridge chip is the only path, installing as a COM port on every modern operating system. The buying lines are the chip family’s driver support and the adapter’s pinout – the same two lines that govern every serial bridge purchase.

Null-Modem and Pinout Realities

Serial cables vary in wiring – straight and null-modem arrangements both exist – so an adapter that worked on one device may not on another. Adapters with jumper-selectable pinouts, or a small stock of gender and null-modem plugs, serve mixed equipment. Label each adapter with the device it was proven on.

Gameport and the No-Path Case

The DB15 gameport carried analogue joystick signals that USB’s HID protocol replaced entirely; no passive adapter exists, and active converters were niche, driver-fragile products of a narrow era. Honest guidance for gameport devices is replacement or emulation hardware – the adapter drawer’s one family with no good answer.

Buying Legacy Adapters Honestly

Passive products are honest about being plugs; active products name their chips and drivers. The price difference is the silicon, and the failure difference is everything: a moulded plug on a protocol-locked device does nothing, while an active adapter on a matched device works for years. Protocol first, silicon second, plug last – the reverse of how the listings read.

Legacy Adapter Decision Table

DeviceProtocolProduct NeededPassive Works?
Dual-mode keyboard/mousePS/2 + USBMoulded plug adapterYes
PS/2-only keyboardPS/2Active converter chipNo
Serial instrument (DB9)RS-232USB-serial bridgeNever
Serial industrial gearRS-485/422Matching bridge + pinoutNever
Gameport joystick (DB15)AnalogueNo reliable path – replaceNo

Real-World Application Scenarios

Keeping prized legacy keyboards and instruments in service, servicing industrial and lab equipment whose serial ports outlive their computers, standardising technician bags with proven active converters, and ending the moulded-plug gamble with the protocol-first test.

Recommended Internal Resources

Editorial Note: Internal linking recommendation: (1) Product cluster – https://zh-zong.com/productlist/ (anchor: legacy adapters including PS/2 and serial-to-USB converters); (2) Technical guide – https://zh-zong.com/video-usb-adapter-converter-guide/ (anchor: legacy connection guide); (3) Reference – https://zh-zong.com/faq/ (anchor: legacy adapter questions answered).

Frequently Asked Questions (FAQ)

Q: Will a PS/2-to-USB plug work with my old keyboard?

A: Only if the keyboard is dual-mode – built to speak both protocols. PS/2-only keyboards need an active converter with a chip. The two-minute test: connect through the moulded plug and see; nothing shown means protocol-locked.

Q: Why do serial adapters need a chip when PS/2 plugs don’t?

A: Dual-mode PS/2 devices already speak USB – the moulded plug just reconnects their pins. Serial devices speak only RS-232, a different protocol that no wiring can reinterpret, so an active bridge chip is mandatory.

Q: Can I connect an old gameport joystick to USB?

A: There is no reliable path – the analogue gameport signals have no passive USB translation, and active converters were rare, driver-fragile products. Replacement or emulation hardware is the honest recommendation.